{"version":"1.0","provider_name":"BIOENGINEER.ORG","provider_url":"https:\/\/bioengineer.org","author_name":"BIOENGINEER.ORG","author_url":"https:\/\/bioengineer.org","title":"Gamification motivates consumers to reduce power consumption peaks","type":"rich","width":600,"height":338,"html":"
Gamification motivates consumers to reduce power consumption peaks<\/a><\/blockquote>