• HOME
  • NEWS
  • EXPLORE
    • CAREER
      • Companies
      • Jobs
    • EVENTS
    • iGEM
      • News
      • Team
    • PHOTOS
    • VIDEO
    • WIKI
  • BLOG
  • COMMUNITY
    • FACEBOOK
    • INSTAGRAM
    • TWITTER
Tuesday, September 23, 2025
BIOENGINEER.ORG
No Result
View All Result
  • Login
  • HOME
  • NEWS
  • EXPLORE
    • CAREER
      • Companies
      • Jobs
        • Lecturer
        • PhD Studentship
        • Postdoc
        • Research Assistant
    • EVENTS
    • iGEM
      • News
      • Team
    • PHOTOS
    • VIDEO
    • WIKI
  • BLOG
  • COMMUNITY
    • FACEBOOK
    • INSTAGRAM
    • TWITTER
  • HOME
  • NEWS
  • EXPLORE
    • CAREER
      • Companies
      • Jobs
        • Lecturer
        • PhD Studentship
        • Postdoc
        • Research Assistant
    • EVENTS
    • iGEM
      • News
      • Team
    • PHOTOS
    • VIDEO
    • WIKI
  • BLOG
  • COMMUNITY
    • FACEBOOK
    • INSTAGRAM
    • TWITTER
No Result
View All Result
Bioengineer.org
No Result
View All Result
Home NEWS Science News Science

DeepMind’s new gamer AI goes ‘for the win’ in multiplayer first-person video games

Bioengineer by Bioengineer
May 30, 2019
in Science
Reading Time: 2 mins read
0
Share on FacebookShare on TwitterShare on LinkedinShare on RedditShare on Telegram

DeepMind researchers have taught artificially intelligent gamers to play a popular 3D multiplayer first-person video game with human-like skills – a previously insurmountable task. The reinforcement learning-trained AI agents demonstrate an uncanny ability to develop and use independently learned high-level strategies to compete and cooperate in the game environment. Reinforcement learning (RL), a method used to train artificially intelligent agents, has shown success in producing artificially intelligent players that are able to navigate increasingly complex single-player environments. These agents can also achieve superhuman mastery in competitive two-player turn-based games, like chess and Go. However, the ability to play multiplayer games, particularly those that involve teamwork and interaction between multiple independent players, has eluded the capabilities of AI systems to date. Here, Max Jaderberg and colleagues present a RL-trained AI agent that can achieve human-level performance in the seminal multiplayer 3D first-person video game, Quake III Arena Capture the Flag. In contrast to previous studies, where AI agents are supplied with “knowledge” about the game environment or status of other players, Jaderberg et al.’s RL approach ensured that each agent learned independently from its own experience using only what it could “see” (pixels) and the game’s score. Pitted against one another, a population of AI agents learned to play the game over thousands of matches in randomly generated environments. According to the authors, over time, the agents independently developed surprisingly high-level strategies, not unlike those used by skilled human players. What’s more, in games with human players, the agents outperformed human opponents, even when the agents’ reaction times were slowed down to human levels. Furthermore, the agents were also able to form and cooperate in ad hoc computer and human teams.

###

Media Contact
Press Package Team
[email protected]
http://dx.doi.org/10.1126/science.aau6249

Tags: Computer ScienceTechnology/Engineering/Computer Science
Share12Tweet8Share2ShareShareShare2

Related Posts

Five or more hours of smartphone usage per day may increase obesity

July 25, 2019
IMAGE

NASA’s terra satellite finds tropical storm 07W’s strength on the side

July 25, 2019

NASA finds one burst of energy in weakening Depression Dalila

July 25, 2019

Researcher’s innovative flood mapping helps water and emergency management officials

July 25, 2019
Please login to join discussion

POPULAR NEWS

  • Physicists Develop Visible Time Crystal for the First Time

    Physicists Develop Visible Time Crystal for the First Time

    69 shares
    Share 28 Tweet 17
  • Breakthrough in Computer Hardware Advances Solves Complex Optimization Challenges

    156 shares
    Share 62 Tweet 39
  • Tailored Gene-Editing Technology Emerges as a Promising Treatment for Fatal Pediatric Diseases

    50 shares
    Share 20 Tweet 13
  • Scientists Achieve Ambient-Temperature Light-Induced Heterolytic Hydrogen Dissociation

    49 shares
    Share 20 Tweet 12

About

We bring you the latest biotechnology news from best research centers and universities around the world. Check our website.

Follow us

Recent News

How Blood Tests Are Transforming Spinal Cord Injury Recovery

New Assays Identify 12 Animal Species, Humans

Lactate IV Infusion Stimulates Hormone Release Linked to Post-Workout Brain Boost, Study Finds

  • Contact Us

Bioengineer.org © Copyright 2023 All Rights Reserved.

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Homepages
    • Home Page 1
    • Home Page 2
  • News
  • National
  • Business
  • Health
  • Lifestyle
  • Science

Bioengineer.org © Copyright 2023 All Rights Reserved.