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	<title>embodied conversational agents &#8211; BIOENGINEER.ORG</title>
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		<title>Three Warning Signals Could Help VR Users Spot AI Hallucinations</title>
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		<pubDate>Mon, 05 Oct 2026 03:44:37 +0000</pubDate>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[AI hallucinations]]></category>
		<category><![CDATA[Educational Technology]]></category>
		<category><![CDATA[embodied conversational agents]]></category>
		<category><![CDATA[generative AI]]></category>
		<category><![CDATA[Human-computer interaction]]></category>
		<category><![CDATA[immersion]]></category>
		<category><![CDATA[ISMAR]]></category>
		<category><![CDATA[NC State University]]></category>
		<category><![CDATA[uncertainty communication]]></category>
		<category><![CDATA[User experience]]></category>
		<category><![CDATA[verification cues]]></category>
		<category><![CDATA[virtual reality]]></category>
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					<description><![CDATA[North Carolina State University researchers tested three techniques for warning virtual reality users about false statements from embodied AI agents, finding that gestures, icons, and highlighted subtitles each offer distinct trade-offs between hallucination detection and immersion.]]></description>
		
		
		
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